Nature of Software, Types of Software, Software Engineering, Object Oriented Paradigm, Structured Versus Object Oriented Paradigm, Key Aspects of Object Oriented Solution, Responsibility-Driven Design, Transition from Analysis To Design, Quality of Abstraction, Weighted method per Class, Depth of the inheritance tree, number of children of a class, coupling between object classes, response set for a class, lack of cohension in methods, CK Metrics, Risks of Object Oriented Development
Computer Networking, Router Memory Components, ROM, Flash, NVRAM, RAM, Boot-Process, Interfaces vs Lines, Using Lines to Configure the IOS
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Software Cost Estimation, Techniques, Software Size Metrics, Disadvantages of Using LOC, Function Point Metric, Empirical Size Estimation Techniques, Heuristic Estimation Techniques, COCOMO Model, Halstead’s Software Science.
The Purpose of System Design, Design Goals, Logical and Physical Design, Application architecture, Factors into design units, Modular Design, Cohesion and Coupling, Advantages of Functional Independence, Structured Analysis Elements, Process Oriented Design, Components of DFD, Control Flow Modeling Notation, Physical & Logical DFD, Data Flow Hierarchy, User interface design, UI design principles, Interaction styles, Web-based interfaces, Characteristics of a good UI
COCOMO Outline, Basic Model, Intermediate Model, Detailed Model